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29 vs Call Break

One is a partnership game of hidden trumps. The other is every player for themselves.

In 29 vs Call Break, the main difference is what you score and who you play with. Twenty-Nine is a partnership game on 32 cards where you capture card points (Jack 3, Nine 2, Ace and Ten 1) under a trump the bidder keeps hidden. Call Break uses all 52 cards, every player scores alone, spades are always trumps, and you score by taking at least the number of tricks you called.

29 vs Call Break

Side by side

Twenty-Nine (29)Call Break
Deck32 cards, 7 up to AceFull 52 cards
SidesPartnerships: you and the player oppositeEvery player for themselves
TrumpChosen by the auction winner and kept face down until someone who can't follow suit asksSpades, always; no auction, no secret
What scoresCard points: Jack 3, Nine 2, Ace 1, Ten 1, 28 in the deckTricks: you call a number and must take at least that many
The bidOne auction, 16 to 28 points, for your partnershipEvery player calls 1 to 13 tricks on our Call Break tables
A match+1 or −1 game point a hand (2 or 4 if doubled or redoubled), first side to +65 rounds on our tables, highest total wins

One hand of each

In 29 you see four cards and the auction goes round the table. Say your partner wins it at 18 and quietly picks hearts. For the next few tricks nobody but your partner knows the trump, so the highest card of the led suit takes each trick. Then a player runs out of a suit and asks; the heart is turned up and the hand changes. At the end you and your partner count the Jacks, Nines, Aces and Tens you took. 18 or more and your side moves up one game point.

In Call Break you see all 13 cards and call, say, 4 tricks. Spades beat everything from the first trick. You must follow suit and, on our tables, play higher than the best card already down if you can; with none of the led suit you must play a spade if you hold one. Take 4 and you score 4; take 5 and you score 4.1; take 3 and you lose 4.

The hidden trump

The trump in 29 is a secret, and that is the game. Until someone is void and asks, nobody but the bidder knows which suit it is, so the early tricks are played half blind: you count Jacks and Nines, watch who throws off-suit, and guess. Call Break is the opposite. Spades are trumps every hand, everyone knows it, and the fight is over who has to spend them when.

Partners or not

In 29 the bid belongs to the partnership, and a lot of good play is quiet help: dropping your Aces and Tens on your partner's winning tricks, saving trumps for the tricks with points in them. In Call Break nobody is on your side. Taking an extra trick can push another player under their call, and the follow-suit and must-trump rules often decide who that will be.

Which should you learn first?

  • Call Break first if you are new to trick-taking games. The trump never changes and you only count tricks.
  • 29 first if following suit already comes naturally. The hidden trump and the point counting give you more to think about.
  • Both are free on CardsLobby, so you can try one hand of each and decide.

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Play 29 free Play Call Break free